The Videogame Industry - an interviewArt in the ProfessionsHtBlack
Hi from HtBlack! This article will focus on the graphic part of videogames, since I'm lucky enough to have my own brother working in the industry - I'm totally exploiting him for our interview. being a 3D artist means doing everything from characters (his favourite part!) to environment, which is from actual level development to teeny tiny objects. It's a really exciting, beautiful job and Marco's passion for it made me understand and learn a lot!
I'm using his DA handle for the blog, but he never kept up with his account so I apologise! He has a website, though.
Prettiness is a family trait.
Tell our readers a bit about yourself!
My name is Marco Puricelli, I'm a 26-year-old 3D Artist. I have 3+ years of working experience in the videogames industry and I'm currently working at
Creative Contracts for DummiesArt in the Professions Weektiganusi
I'm not a lawyer. This isn't legal advice. My professional insurance does not cover this article. Also:
"The article does not constitute an attorney-client relationship, attorney-client privilege, or legal or practical advice of any sort. [Dongs.]" - haldron
If you're looking at a contract that's terrifying you or involves a ludicrous amount of money or whatever, please consult a local lawyer in your jurisdiction who can help you more directly. This is an article intended to gloss over standard creative contracts from the perspective of a contractor/employee and an employer, and to try and make you realize why you should probably use one - plus a few tips I've learned over the years on both sides of these contracts. Now buckle up and enjoy the read.
Contracts. Some people love them (and rightfully so); some people fear them; some people genuinely don't know wha
PE: Pricing Your CommissionsArt In ProfessionsAstralseed
Today I'll be discussing how to price your commissions since it's a question that comes up quite often.
If you're an artist who sells commissions you're probably all too familiar with the conundrum of trying to decide what price tags to attach to your art. Perhaps you're an artist who would like to sell commissions but have been so unsure about setting up prices that you've simply avoided selling commissions completely. No matter what, this article will help you price your art in a way that can make both you and your clients happy.
First and foremost it is important to remember that doing commissions for others is considered a job/work/employment, regardless of how much you enjoy the process or how serious you are about your art.
This is your time and energy that is going into creating the art and that time and energy is precious, even if you are still young, feel your art isn't that great, or only create art as a hobby.
Once you are able to look at c
A Brief Guide to IllustrationArt in the ProfessionsCoffin-Rabbit
So, what is Illustration & what do Illustrators do?
Illustration is: commercial art! That means an illustrator is an artist who does work for money. They take on commissions and follow briefs set out by their clients to create a piece of work with a purpose.
Illustration is: storytelling! Book covers, movie posters, CD/DVD cover art, graphic novels, children & picture book illustrations, magazine & newspaper editorials, concept art, character design & storyboarding all fall into the category of illustration. Illustrative art is art with a narrative element, so a piece can either be one stand alone image or run as several in a cohesive set.
There are degrees in Illustration and while they may not teach you a great deal about art, you will learn how to work and conduct yourself in the industry. It’s not necessary to have one of these degrees to be an Illustrator; however, it can h
Art Merchandising with LoveArt in the Professionsever-so-excited
Art Merchandise 101: What is it?
As artists, we're mostly all familiar with designing our works with the thought of it one day being displayed in print or poster format. So what can we do if we have bigger and brighter dreams for our works than them simply being limited to a plastic frame hanging above a desk? Art merchandising - turning designs into products other than prints - can be the next step for the artist looking to expand their design horizons and make some money at the same time. Creating pieces for products other than prints can be artistically challenging as well as personally profitable; many deviants have found monetary gain as well as artistic achievement through doing so. Thanks to a plethora of platforms including DeviantArt, getting started in turning your personal works into cool products can be relatively easy and straightforward. Regardless of whether you're a professional artist, an up-and-comer looking for